Banshee Baby | |
---|---|
Location | |
Nightly Invasions Radio Tower | |
Behavior | Aggressive |
Attack type | Melee |
Drops | None |
Health | 12 (Low) |
Running Speed | 6 (Normal) |
Stamina | Unknown |
View Distance | High |
Damage | 5 (Low) |
Notes | Summoned by Banshees. |
Release | Alpha 7.2 |
Banshee Babies are aggressive creatures in Darkwood. They are summoned in groups of four by a Banshee's shriek.
Banshees babies have the appearance of large infantile birds. While they have a low health pool and don't hit very hard individually, they are surprisingly nimble, being able to easily surround and stunlock the player in an enclosed space.
Like the Banshee, Banshee babies leave examinable corpses when killed, but drop no items.
A very large group of Banshee babies can be found on the Radio Tower, on a nest-like environment.
Strategy
- Area-of-Effect attacks such as a Molotov Cocktail or gas bottle can make short work of a swarm.
- The Acid blood skill can be a life-saver if the player ends up surrounded.
- Keep in mind that these creatures perform a short dash while attacking.
Trivia
- Banshee Babies were added to Darkwood in version Alpha 7.2 to replace the Red Chompers summoned by Banshees. Only from Alpha 8.0 onwards they can be found outside of a Banshee attack.
Gallery
Creatures | |
---|---|
Aggressive | |
Banshee (Baby) • Burning Villager • Centipede • Chomper (Black • Red) • Elk • Floor Gore • Huge Dog • Human Spider • Mushroom Man • Shadow • Swamper | |
Carnivores | |
Banshee Baby • Centipede • Chomper (Black • Red) • Dog (Huge) • Human Spider • Swamper | |
Passive | |
Dog • Pig • Savage (Horned • Rock • Stick) • The Sow • Vines | |
Peaceful | |
Black Substance • Bride • Chicken • Crow/Raven • Glare • Growths • Huge Bug • Rabbit • Savage (Hole) • The Snout • Worms |