Status effects are displayed on the top left corner of the screen, above the player's HP bar. Positive effects are grey in color, negatives are red.
The duration and power of effects varies by item used; for example, Odd Meat gives a longer Endurance effect than Potato, and while the Pill (Healing)'s regeneration is short-lived, it has a much higher health-per-second rate.
Positive Effects Edit
Most positive status effects are activated by consuming various food items.
|Status Effect||Description||Effect||Granted by|
|Endurance||Your lungs are more efficient.||Reduces stamina costs temporarily by a percentage.|
|Healing||You are regenerating health.||Regenerate an amount of health over time.||[ ] [ ] [ ] [ ]|
|Poison Protection||You are immune to poison.||Cures poison and grants a temporary immunity to it.|
|Armor||You are wearing armor.||Reduces damage taken.|
|Night Protection||You're in the hideout, under the influence of the protective gas. It will help you survive the night.||Prevents attacks from the Floor Gore.|
|Sight||Your sight is better.||Increases field of view for 60 seconds.|
|Time Freeze||Time is frozen.||The time is stopped and is always 8:00 at the hideout or in the event locations.|
As long as you didn't leave the hideout after the night or stayed in the Event Locations.
Negative Effects Edit
Negative status effects are often activated by traps and other harmful environmental happenings.
|Status Effect||Description||Effect||Caused by|
|Armor||Your skin is thicker.||Increases damage taken by 50% for 150 seconds.||Odd Meat, Insect|
|Burning||You are burning.||1.25 pips damage over 10 seconds.||Molotov Cocktail, Gasoline|
|Gas||You are breathing poisonous gas.||Drain health over time.||Gas Bottle, Red Fog|
|Pain||You are in pain.||Drain health over time.||Glare|
|Poisoned||You are poisoned.||Deals about 0.366 pips of damage for 20 seconds (mushrooms), about 1.4 pips for 60 seconds (corpse) and about 1.2 pips for 30 seconds (vines).||Mushrooms, Corpse, Vines|
|Speed||You move slower.||Disables sprint for 30 seconds.||Alcohol|
|Sight||Your sight is worse.||Reduces field of view for 30 seconds (alcohol), 20 seconds (corpse) and 5 seconds (mushrooms).||Alcohol, Corpse, Mushrooms (Harvestable)|
|Strength||You are weaker.||Reduces melee damage dealt for 60 seconds.||Two clusters of Odd-Looking Mushrooms in the Bunker Entrance|
|Immobilised||You can't move for some time.||Stuns for 15 seconds.||Bear Trap|
Skill Effects Edit
Skill status effects are obtained through leveling up. Some can be accessed by pressing Q and some are triggered under certain conditions. There are skill status effects that are not displayed on the top left corner of the screen like Acid Blood, Scream, Weak Lungs, Weakness,...
|Moth||You regain health when close to switched on electrical light sources||Regenerate 0.043 pip/s near electric lights for 45 seconds.|
|Third Eye||Once a day, for about a minute, I will be able to see all around me.||Temporarily increases the player's field of view to 360 Degrees for 60 seconds.|
|Runner||You do not lose stamina when running.||Temporarily makes sprinting not consume any stamina for 20 seconds.|
|Careful Step||You can step on a trap without triggering it.||The player doesn't take any damage or poison from a trap or mushroom or corpse, and their leg doesn't get stuck in the trap.|
|Adrenaline||You deal double damage.||The player deals double damage with Melee Weapons when their health is less than about 25%.|
|Chameleon||If you don't move, you'll be invisible for some time.||The player can become invisible to enemies for 30 seconds, if he doesn't run or walk.|