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* Poisonous mushrooms can be triggered by a well-aimed stone throw. |
* Poisonous mushrooms can be triggered by a well-aimed stone throw. |
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+ | * Plague-infected human bodies can be triggered by a well-aimed stone throw. |
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* Thrown stones cannot be collected again. Aim carefully. |
* Thrown stones cannot be collected again. Aim carefully. |
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* Due to the ineffectiveness of stones in combat, they're best employed in hunting [[Rabbit]]s. |
* Due to the ineffectiveness of stones in combat, they're best employed in hunting [[Rabbit]]s. |
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+ | |||
{{Weapons}} |
{{Weapons}} |
Revision as of 14:53, 12 July 2018
Stone | |
---|---|
An ordinary stone. Throwable. | |
Location | |
Wood Logs Savage (Rock) | |
Item Type | Unknown item type |
Value | 0 |
Max. Stack | 10 |
Crafting | This item cannot be crafted. |
Notes | Cannot be collected again after being thrown. |
Release | Alpha 8 |
Stones are throwing weapons in Darkwood. They can be easily found on Wood Logs and serve as a convenient, if ineffective, weapon in the early game. Stones are also used in certain upgrades, like "Sharpened" for the Shovel and Axe.
Strategy
- If a stone is thrown at a passive creature, that will permanently aggro it.
- Poisonous mushrooms can be triggered by a well-aimed stone throw.
- Plague-infected human bodies can be triggered by a well-aimed stone throw.
- Thrown stones cannot be collected again. Aim carefully.
- Due to the ineffectiveness of stones in combat, they're best employed in hunting Rabbits.
Weapons | |
---|---|
Firearms | Assault Rifle • Flamethrower • Hunting Rifle • Pistol (Single-shot) • Shotgun (Double Barrel • Homemade • Pump Action • Single Shot) |
Improvised | Bottle • Staff • Stone |
Melee | Axe • Board With Nails • Knife • Pitchfork • Shovel • Sickle • Staff • Table Leg • Torch |
Throwing | Bottle (Gas) • Knife • Molotov Cocktail • Stone |
Traps | Bear Trap • Broken Glass • Chain Trap • Exploding Barrel • Gas Tank |
Unavailable | Pellet Gun • Submachine Gun |