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Not to be confused with Train Wreck.
Major spoilersThis article contains major spoilers. Reader discretion is advised.
Train Wreck (dream)
Train Wreck dream
Location
Dream - Train Wreck
Type Event Location
Characters Doctor
Chicken Lady
Pretty Lady
Janek
Creatures Black Chomper
Notable loot None
Notes {{{notes}}}
Release [[Update:{{{release}}}|{{{release}}}]]

The Train Wreck dream is a dream sequence triggered by entering the Train Wreck after completing the Musician's questline.

Finding out the Doctor's location through the Musician's help has significant consequences. The Musician will inform the Doctor of the Protagonist's coming, his intentions to book the Protagonist an appointment, unwittingly leading to the Protagonist's ambush and capture when he enters the train.

The Doctor heavily drugs the Protagonist, causing him to hallucinate some kind of an out-of-body experience, in which he witnesses events from the Doctor's past. These events include the transformation of the Pretty Lady and villagers mutating horrendously as they beg the Doctor for help.

The Doctor, as in the Prologue section, demands to know the location of the exit from the forest. The Protagonist hallucinates being chased by a Black Chomper in a strange and distorted landscape. The Progagonist can attempt to escape to the right.

If the player is caught and killed, they wake up in the train car alone, an unknown amount of time having passed. Upon getting to the Underground Entrance, they will find the Armored Door wide open. Entering will conclude Chapter 1.

If the player manages to escape in the hallucination, he will wake up leaving Doctor in shock. The Doctor will hand over the Big, Metal Key, leaving himself to the player's mercy. The player can choose to tell the Doctor of the Underground Entrance, in which case the Doctor will be found there waiting next to the Armored Door. The Doctor can also be killed, or simply left alone. Player will also earn certain Achievements.

Conclusions[]

In summary, there are two ways the dream can end:

  • Get killed by the Black Chompers:
    1. The Armored Door in the Underground Entrance will be wide open.
    2. Traces of the Doctor will be found all around the Swamp in Chapter 2.
  • Escape from the chase:
    1. The Progagonist will receive the Big, Metal Key.
    2. Some conversations with the Doctor is opened up.
    3. Depending on the choices, the Doctor may appear in certain major locations in the Swamp in Chapter 2 with further interactions.

Gallery[]

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