- For nondamaging items, see Items.
Weapons are essential tools of survival in Darkwood. They range from simple axes to modern guns, throwables, and traps.
Weapons can be bought, looted, crafted, or received as rewards from other characters.
The following is a complete list of weapons in Darkwood.
Firearms[edit | edit source]
Operating firearms requires holding the right mouse button to aim and pressing the left mouse button to fire. Accuracy increases the longer the right mouse button is held before firing and decreases as a result of firing the weapon or player movement.
Unlike melee weapons, firearms do not suffer durability loss. When reloading a magazine-based weapon, any rounds remaining in the weapon are lost.
|Double Barrel Shotgun||Yes|
|Pump Action Shotgun||Yes|
|Single Shot Shotgun||Yes|
Melee Weapons[edit | edit source]
Melee weapons only have a limited range but don't require any ammunition to operate. Most melee weapons can also be crafted with various materials.
Melee weapons suffer durability loss through usage, but most of them can be repaired and upgraded at a Workbench.
Holding the right mouse button charges up the attack for major damage. Middle mouse button executes a weaker, much faster attack, albeit at a great stamina cost.
|Board With Nails||Yes|
Throwable Weapons[edit | edit source]
Throwable weapons can be thrown. They damage the target upon impact and some also possess an area of effect.
Most throwables are consumed entirely upon use.
Traps[edit | edit source]
Traps can be deployed with various effects. The player can disarm and recover most deployed traps.
Traps are removed from the inventory once deployed.
[edit | edit source]
The following two weapons are technically present in the game, but cannot be obtained via any known legitimate ways. Both of them can be found in a code-locked crate in Wolfman's Silent Forest camp, but the code is unavailable.