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Wolfman

Wolfman is a major character and a vendor in Darkwood.

Wolfman has the beastly appearance of a wolf and trades in guns, ammunition, and some miscellaneous crafting materials in exchange for Reputation points. With his cunning remarks, he often emerges as a valuable guide or mentor to the Protagonist in the early stages of the game, though his explosive and derisive temperament may suggest otherwise.

Wolfman has a camp in Dry Meadow and Silent Forest, while Old Woods contains his Wolfman's Hideout, a noticeably large area reminiscent of an animal breeding farm. When killed, Wolfman most notably drops an Assault Rifle and the Wedding Ring (Fake).

Plot Edit

Alert minorThis section contains minor spoilers. Reader discretion is advised.

On the dawn of day 2, and if the Protagonist has not found his camp first, the Wolfman will appear near the Oven. He will inform the Protagonist that he can help retrieve what he has lost if the Protagonist is willing to help him in return. He requests that the Protagonist prove his capability of performing his assignment by reaching the camp in the Silent Forest after marking its location on the Player Map. He will also reveal the location of his camp in the Dry Meadow, and tells the Protagonist to visit him there if he wishes to see him again before making his way to the next area.

When the Protagonist finds Wolfman in the Silent Forest, he congratulates the Protagonist and tells him to find the Road to the Village. There, he should have a chat with "the lady who stinks of chickens", the Chicken Lady, who has something interesting to tell the Protagonist. Wolfman also says to be on guard, because she hides something behind a locked door that doesn't belong to her. He then asks for the Key to that door, in exchange for the information of where the Protagonist's key is.

Wolfman will gossip about how the inhabitants of the The Village treat him and others like him poorly, due to their mutations in appearance. He will inform the player that the Villagers have "many secrets", and that he should "find the pigshed, and get rid of that whimpering", in exchange for a reward.

Wolfman dislikes Piotrek so much that he wants the Protagonist to sabotage Piotrek's quest of building a fantasy spaceship. He offers no reward for it.

Quest Edit

Alert majorThis section contains major spoilers. Reader discretion is advised.

The Protagonist is left with essentially two meaningful paths of interacting with Wolfman from this point on, other than killing him: bringing him the Key, or ignoring his request and finding another way to the Doctor's House.

A: Bringing Wolfman the Key Edit

Should the Protagonist choose to satisfy Wolfman's request to retrieve the Key from Mr. Janek's house in The Village, he will be waiting for the player a final time in his large, dog-infested complex located within the Old Woods. Wolfman will greet the Protagonist with a howl, covered in blood and smelling of rot. Exploring his small home-like section near the back of the complex will reveal the half-devoured corpse of the Pretty Lady, and Wolfman will thank the player for the chance to "regain his girl." In return for his efforts, the Protagonist will be rewarded with a Hunting Rifle, and Wolfman will agree to take him to the Doctor's House. After this, there's no plot-important interaction between the Protagonist and Wolfman, and he cannot be met this way in chapter 2, but the player can rarely see him walking around the mushroom glade and then disappearing.

Killing the Pretty Lady at any point will anger Wolfman. He will tell the Protagonist to "fuck off" and refuse dialogue from this point on.

B: Ignoring Wolfman's Request Edit

If the Protagonist instead decides to complete the main quest in Chapter 1 by another means (and doesn't at any point decide to kill Wolfman), an entirely different set of events unfolds, although the consequences of this choice are not felt until Chapter 2. Upon spending some indeterminate period of days in the Swamp, the Protagonist will wake one morning to find many items missing from the containers in his hideout, with an angry note from Wolfman left behind at the Workbench. In the note, Wolfman demands that the Protagonist visits the Sawmill if he desires to retrieve the items he has stolen, and expresses his anger at the Protagonist for ignoring his request.

  • Wolfman will talk to the Protagonist through a gramophone and tell him that he has to fight two of his brothers (Huge Dogs) while he plays the violin. Wolfman also makes him leave his items outside of the room on the corpse of a stuffed man. You can, however, leave some of your stuff in the room to pick up. He leaves you with a Table Leg. Close the door and fight. Be prepared to face him once you beat them.
  • Wolfman will charge out of the backroom of the Sawmill and will begin to unload his Assault Rifle at you, before throwing it to the ground after his ammunition runs out. He will then attack by charging and swiping. Downing him and killing him should allow you to proceed to the backroom of the Sawmill. Should you lose, returning to the Sawmill will allow you to get his Assault Rifle (you will get it if you kill him as well, it's on the ground) and your stuff will be gone. However, he will have left you a note, the Sawmill Key and a... present.

Strategy Edit

Due to his combined natures of a wolf and a human, his attacks are seen to be werewolf-like. His movements can be compared to a Red Chomper, he charges at the player on all fours and when near, the two of his arms are dragged out forward which have their claws open for hostility, they deal double damage. Sometimes he only drags out one of his arms and deals merely the default damage, it is varied. He can take out all your health (with no upgrades, nor armor) with 5-6 or more hits and although he possesses his firearm, Assault Rifle, he never seems to use it outside of the battle in the sawmill, so you should make your strategy as the one you would use for an Aggressive Creature like Huge Dog or said Chomper, with some probable changes.

It should be noted, that all his pounces are targeted sideways, which means while your character's standing still, he can miss some of the strikes he throws at you. Additionally, sometimes he jumps to the side of you, which is not meant to be an attack, rather a dodge. The dodge will set him down for a while, after this, he'll start or continue his said animal aggression. Some of his dodges are immediately interrupted by his strikes. However, if you hit him during his dodge, he will forcefully try to injure you with his routine. You can beat down Wolfman with 8-10 hits with a basic Board With Nails with no upgrades accompanied. Thus, it is suggested to use a better blade like an Axe or Shovel for this. A bear trap should lock him down long enough for him to be killed with a melee weapon. If you beat him, he'll be laying down on the ground still alive. If you continue beating his body, he will comment: "You hit like a woman...", no matter which melee weapon is used. When left for some time, he will still be laying down nearly dead with a heavy breathing, even after the next day. Sometimes after ending his life, he'll continue to heavily breathe, which is most probably a bug. When killing him, he drops his gun and the Wedding Ring (Fake).

If you wish to kill him, it is recommended to only be done when nearing the advancement to the next chapter, as he hasn't been seen to play much of a role there, nor appear much, if you take his quest-route. And he can prove himself to be useful as a Vendor. You have to beware that when you hit him, he doesn't revert back to his passive relations with you, he'll keep acting like a beast he truly is near his location where you have left him, this also applies to the first morning you achieve without meeting Wolfman on the previous day, as he doesn't act like the regular, daily Trader who you can have as a friendly partner for all of the first chapter even after assaulting him.

By the time you reach your first morning, your equipment is most probably basic, only having a Board With Nails or Torch (though a torch should be only used for critical situations when no other weapon is available, as its durability runs out very quickly when attacking), thus it is suggested to avoid any fights with him early on. If you do provoke him in the Time Freeze, however, he'll proceed with the strategies of his above described. Howbeit, when trying to run away from him, you should be aware that he possesses an enhanced sense of smell, it can be compared to the one of a Dog or Huge Dog, but with increased range. This enhancement enables him to track you down when you are not far away. That makes fleeing quite problematic, as the Protagonist is slower than the Wolfman in his aggressive attitude. It is proposed to hide behind an object, like a tree or bushes and create an ambush on Wolfman. There exists a bug or glitch, that if you somehow manage to escape from Wolfman, he'll disappear from the game. He won't appear in any of his camps. And search for his body near the location where you have lost him seems to be futile.

In the first chapter, he will possess the described above tactics, however, during his vengeful reappearance in the second chapter, Wolfman will use his equipped rifle.

Identity Edit

Those accursed woods are populated by deranged lunatics and mutants, but the Wolfman still strikes as an inexplicable oddity: even if his lupine features are truly made up by the Protagonist's warped perception, there is no way to deny his feral animal-like habits as sniffing objects and enthusiastically licking someone's face. He is strangely at ease in "his forest" living by himself in small camps formed only by a tent and a lamp, and even at night most creatures just ignore him (some dogs actually obey him). Putting aside the Protagonist's dubious sanity and considering the Wolfman a mutant, his body has no deformities and is almost completely humanoid: he can speak fluently, he is able to wear clothes, and his paws are elongated enough to allow the use of firearms and tools. However, he doesn't seem to be just an enhanced wolf: true, he became frustrated after having seen that the Strange Box had the Child Drawings inside, but he cannot be related to them in any way as they show a domestic dog and not some predatory beast; since he cautioned the Protagonist against opening that lockbox by himself, it is more probable that he was hoping for some dangerous piece of equipment.

HumanTrophy

The gruesome trophies in the Wolfman's Hideout

The enigma of his origins deepens after have traced all the pieces of information that link this character to the Hunter House and the Pretty Lady. Despite calling the Protagonist "Meat" and claiming to dislike contaminated flesh, he leaves alone all the healthy villagers and focus his cannibalistic desire on the sole Pretty Lady, an innocent woman made twisted and swollen by the Plague's influence, who he calls "my sweet girl." His dedication is not the bloodlust of a hungry carnivore looking for sustenance, but the sick obsession of a psychopath as he is left unfulfilled is the Protagonist does not give him the key for his "deepest desire." There is a wedding ring to be found on a skeleton inside the Hunter House and in the Pretty Lady's room (hinting that the two were engaged before the Plague outbreak) and strangely the Wolfman also has a similar ring, but this is not the worst detail of this picture: on the one hand, the Hunter House sports stuffed animals and trophies aside from one particular rack which shows that a beast's head has been removed, and on the other we see the Wolfman's passion for stuffing human corpses or hanging trophy human heads.

Wolfmanprey

The Wolfman's true intentions

Given the Plague's ability to mold together different creatures and even objects, it is possible that its eldritch power fused an unbalanced man and the remains of a vengeful wolf, creating a monster that mimicked both the habits (wearing the huntsman jacket and boots, hunting with guns and stuffing corpses) and the desire (be together with his spouse) of the deceased huntsman: this is further confirmed by the corpse of the Pretty Lady, devoured on a bed surrounded by lights in a twisted parody of a romantic atmosphere, talking not about a feast but as having had back "my girl, my sweet little lady".

Stock Edit

The Protagonist has an initial Reputation of 50 when trading with Wolfman.

Item Buy Sale Stock
Icon toolbox Toolbox 200 1
Icon 9v battery 9v Battery 50 1
Icon bottle Bottle 20 1
Icon flare Flare 60 2
Icon flashlight Flashlight 140-294 1
Icon gasoline Gasoline 40-68 1
Icon wire Wire 30 1
Icon matchstick Matchstick 6 13-19
Icon nail Nail 2 13-28
Icon red chicken egg Red Egg 70 1
Icon rag Rag 14 1-4
Icon small caliber magazine Small Caliber Magazine 100 1
Icon metal pipe Metal Pipe 60 1
Icon tape Tape 40 2-4
Icon watch Watch 300 1
Icon handgun frame Handgun Frame 450 1
Icon weapon parts Weapon Parts 450 1
Icon chain Chain 150 1
Icon tape Tape 40 2-4

Epilogue Edit

In the true ending, Wolfman, if not killed by the Protagonist beforehand, is said to have had an unknown fate. 

If the player does not talk to him and chooses the Bliss ending, the Wolfman is said to remain living in the woods, basking in the suffering of its other inhabitants. If the player does not give him the key, he will do the same, but forever unsatisfied and unfulfilled, due to his "deepest desire" being left unachievable by the Protagonist's actions.

See Transcript

Dialogue Edit

GreetingEdit

"Even from afar I can smell your putrid stench. Be glad I don't have an appetite for carcasses, Meat."

The figure hides its face under the hood. It smells of wet soil and fur.

"I know what you're after. I can help you reclaim what you've lost, if you help me attend to a certain matter. What do you say, comrade?"

As he leans towards me, I can hear him giggling under the hood.

"I knew it would interest you!
Before we make a deal, you need to prove that you can do the job. I've no time for weaklings, Meat. You follow?

Show me what you're made of. Get through to the Silent Forest.
You think it's so easy? If I were you, I would prepare myself well before setting out.

When you get there, you will find me in this spot. Remember it."

The Wolf grabs my map and scribbles something on it.

"The likes of you always crawl back to me."

  • Second Encounter

"I'll be damned... I barely believe my beautiful eyes... You made it! I need to admit, you're a quite resourceful piece of Meat."

The Wolf smiles, revealing a row of sharp teeth.

"Time to get to the specifics. Follow the path located in the (...) edge of the Silent forest. You'll get to a village where you'll find a hag who reeks of chickens. Talk to her, maybe you'll learn something interesting.

But be on your guard, comrade. Don't let her deceive you with that kind face of hers. The selfish bitch is keeping something that does not belong to her behind the locked door in her house. Something I'm after... Bring me the key to that door, and I will tell you where to find the thing you lost.
Is it fair, comrade? A key for a key? Heh, good. Now take off, get to work."

"Even from afar I can smell your putrid stench. Be glad I don't have an appetite for carcasses, Meat."

The figure hides its face under the hood. It smells of wet soil and fur.

"I know what you're sniffing after, Meat. I will help you get back the thing you lost, if you help me. What do you say, comrade?"

As he leans towards me, I can hear him giggling under the hood.

"Have I managed to get your attention, Meat? Heh! Thought so...

Follow the path located in the (...) edge of the Silent Forest. You'll get to a village where you'll find a hag who reeks of chickens. Talk to her, maybe you'll learn something interesting."

The Wolf smiles, revealing a row of sharp teeth.

"But be on your guard, comrade. Don't let her deceive you with that kind face of hers. The selfish bitch is keeping something that does not belong to her behind the locked door in her house. Something I'm after...
Bring me the key to that door, and I will tell you where to find the thing you lost. Is it fair, comrade? A key for a key? Heh, good. Now take off, get to work."

"Meat, what's with the big eyes? Hehe... Scared?
Bad dream?"

The Wolf winks at me, baring his teeth slightly.

  • Enter the trapdoor

"You look tired, Meat.
Busy night?"

The Wolf winks at me, baring his teeth slightly.

  • If the player kills the Pretty Lady and then the Chicken Lady without showing him the Bloodstained Shawl first

"What have you done?!
We had a deal, Meat! You were supposed to bring me the key, not use it and try to fuck about with something that doesn't belong to you!
Fuck off! This instant! Or, I swear, you'll regret it!"

  • Talk again

"You're playing with fire, Meat..."

"Comrade!"

The greeting sounds like an angry growl.

The Wolf makes a quick leap and, bouncing against me with his swollen belly, he puts his paws on my shoulders. He ostentatiously licks his face.

"What a gift have you given me!"

I notice fresh bloodstains on his fur and feel streaks of his saliva dripping onto my coat. He leans towards me, as if he wanted to say something to my ear...

  • Push the Wolf away

The Wolf takes two steps back. I can only see a row of filthy, sharp teeth underneath his hood.

"Well look at this, ladies and gentlemen!"

He is apparently addressing the stuffed human corpses sitting by the walls.

"This carcass thinks he's better than you! This rotten pile of meat must be delusional."

The Wolf turns towards me, adjusting his coat.

"Are you pretending to be human, or are you just cracking jokes?

I will help you recover your stupid key. I will take you back to the doctor's house. I'm sure you will find some clues on how to reach his current hideout while there.

You two will have a little chat, you will get back what you've lost and then nothing wil keep you from getting the fuck out of my part of the woods! Do you get me, Meat? You will pack your bags, dive into that stinking hole of yours and dissa-fucking-pear!
And? Are we going, comrade?"

  • Nod
  • Shake head

"Good. But remember, the woods are impatient."

  • Do nothing

The Wolf squeezes my arms and starts licking my face. Once from the left side, once from the right side.

"Comrade Meat..."

His breath stinks of rot.

"What would I ever do without you? You're not such a worthless piece of carcass as you look. Thanks to you I feel fulfilled!

I got my girl, my sweet little lady back. Hard to believe the same blood flows through the veins of the bitch who reeks of chickens."

Suddenly the Wolf sends me back with a powerful push and reaches into his coat pocket. Some object hits the floor.

"Here! No need to thank me.

Now, since that part of the deal is behind us, I'll help you recover your stupid key. I will take you back to the doctor's house. I'm sure you will find some clues on how to reach his current hideout while there.

You two will have a little chat, you will get back what you've lost and then nothing wil keep you from getting the fuck out of my part of the woods! Do you get me, Meat? You will pack your bags, dive into that stinking hole of yours and dissa-fucking-pear!

And? Are we going, comrade?"

  • Nod
  • Shake head
  • Random

"Yes, Meat?"


Go to Doctor's houseEdit

"Are we going to the doctor's house?"

  • Nod
  • Shake head

"Good. But remember, the woods are impatient."


Showing ItemsEdit

"What's that you got there?"

The Wolf snatches the photograph from my hand and studies it carefully. Finally he snorts, his thick, yellow spit landing on the photo.

"Hahaha! This road? Doesn't exist anymore. Overgrown with trees, like all the other ones."

The Wolf throws the photo to the ground.

"Better forget about "the road home", Meat. Around here all the roads lead to nowhere."

"Beautiful item, perfect for a church fair."

"You've gathered some junk to show me? You excel yourself, Meat...
Hahaha! You're not telling me you're gathering junk for that nutcase?! What's his name.. Poofter? Piotrek? Hahaha!
Oh, Meat, Meat... You must have a lot of free time on your hands if you're keeping yourself occupied with such nonsense..."

The Wolf suddenly stops, remains silent for a moment, then his eyes open in a split-second and he continues.

"Hold on a second! I have this abso-fucking-lutely brilliant idea... Give me that piece of junk for a moment!"

  • Nod

The Wolf turns his back to me and starts tinkering with the part for Piotrek. After a moment, he hands it back to me.

"Now it will work like it should! Thanks to my DIY abilities I managed to increase the kick on this baby by two hundred percent! Hahaha! One has to help his neighbor, right, Meat?
Run to Poofter and give it to him. Just don't forget to wave him goodbye before his flight."

  • Shake head

"But Meat! There's no one better at tinkering with junk like that in the whole wide woods. I just wanted to take a peek before you deliver it to Poofter!"

"Excellent, Meat! An invitation to a wedding party!"

The Wolf snorts with laughter, his putrid saliva landing on my face.

"It's an invitation to that house in the (...) edge of the Dry Meadow. The music there has been playing non-stop since I remember. Day and night.
A neverending wedding, hehe."

The Wolf throws the invitation back at me. It's wet with spit.

"Have fun, Meat... Just remember to hide that disaster of a face or it's no dancing for you."

"Well, well. I know this quack. A nonentity, a third-rate witch doctor. Useless fucking clunker... But he still managed to screw you over with that key. Eh, comrade?"

"Oh, it's one of these..."

The Wolf grabs the box and starts sniffing it from every angle. I could swear I've heard his tail moving under his coat.

"An interesting find, Meat. Guess now you want to know what's inside, eh?
Somewhere in the (...) part of Old Woods lies a place where you'll find a key to this box.
Well, Meat, I would be careful, if I were you. Trust me - you don't want to open it by yourself. Bring me the key and don't try to be a wise guy! You won't know what to do with it."

  • Enter the trapdoor

"And this? What is this junk?"

Wolf examines the object indifferently, although I could swear I've heard his tail moving under his coat.

"And what am I supposed to do with it? Bite it until it opens? Your brain must be rotting if you think I will break my fangs for this shit.

But you...? You still want to know what's inside, right?
Somewhere in the (...) part of the Old Woods lies a place where you will find the key to this box.
But I doubt you will be able to sort it out. Come to me! Maybe I'll even give you something for this junk..."

"Give it to me!!!"

The Wolf snatches the box and the key from my hands.

"...with things like that, you need to be careful, Meat. This may be a trap."

Muttering under his breath, he attempts to open the box. After a while the lid gently slids open and the Wolf peeks inside carefully, squinting his eyes. He looks at the contents in silence, then lifts his gaze at me.

"Is this a fucking joke? Are you some sort of fucking clown or something?"

The Wolf takes out a few crumpled pieces of paper from the box and throws them in my face. As they fall to the ground, I also notice a shiny stone among them.

"Some fucking scribbles! I'm warning you, Meat... Do not dare waste my time again!"

"What the fuck is this? Do you think this is funny? Are you mocking me? Do I look like a joke to you?!"

  • Shake head (this dialogue is bugged)

"Get this away from me!"

The Wolf throws the plastic toy at me.

"And don't you ever try to mock me again!"

  • Nod

"HAHAHAhahaha! You're a brave piece of meat... and what's more important, one with a sense of humor. Where did you find this?"

The Wolf carefully studies the toy.

"An electronic game, eh? About a wolf stealing chicken eggs... hehehe. Good one!
I've a soft spot for games, how about you? I can give you something in exchange, Meat... What would you say to... a surprise, eh?"

  • Nod

"A wise decision. Take this!"

The Wolf produces a gun from his pocket, throws it under my feet and then turns the game on.

  • Shake head (this dialogue is bugged)

"You may have a sense of humour, but you're one shitty gambler."

"What's this? We had a deal, comrade! You were supposed to bring me the key, not use it and try to fuck about with something that doesn't belong to you!
I should kill you, you know? Blood for blood... But you caught me on a good day, Meat. You can still make up for it. Kill the hag who reeks of chickens too, and the reward will be yours!"

  • If the player kills the Chicken Lady first

"You've killed her? You've killed the hag that reeked of chickens? My dearest Meat!
Finally I will be able to wolf down as much poultry as I wish!"

The Wolf winks at me.

  • If the player kills the Pretty Lady first

"The old hag is dead!
You've been a good dog. What's that, boy? You want a reward? Better fuck off as quick as you can, HAHAHA!"

As I produce the key, the Wolf's pupils widen with excitement.

"Well, Meat, I didn't think you could succeed. I'm impressed. Time for your reward. You'll find that quack-thief here.

But he locked himself away from the world and he won't let anyone in, so I don't know if this information will be of any use to you, Meaty.
What the fuck are you looking at? I promised that I'll tell you where to find him, and I did. Did I tell you you'll be able to get there? That's something else, isn't it? Hehe..."

The Wolf bursts out with laughter.

"Now get out of my sight, Meat. I have important business to attend to. If you're interested in continuing our wonderful relationship, look for me in the (...) edge of the Old Woods. I predict a tasty future together..."

Wolf sinks his hands into the deep pockets of his coat.

"Here. Deliver this to that insane old bitch as a way of thank you for her beautiful sister."

The Wolf throws the head of a chicken under my feet.
As I lift my gaze, I realize that the Wolf is gone.

GossipEdit

  • Advice 1

"I wouldn't recommend wandering around these woods at night... It would mean certain death for you, Meat.
Better hide in that hideout of yours before dark... and pray for the morning light."

  • Advice 2

"If I were you, I wouldn't venture too far from here. Unless you got bored of your lousy life, Meat...
Only a few returned from the dense woods, and those who made it back... were not able to share their happy stories, hehehe."

  • Advice 3

"I'd avoid getting into trouble if I were you, Meat.
...or at least until you get a decent weapon."

  • The grudge

"Looks like no one else will enlighten you... Listen! The inhabitants of our lovely village hold many, many secrets... Treasures they do not wish to share with anyone.
Those selfish, deceitful wretches! They think they're superior, because they have human gobs. They treat us like lepers! But you know what? Fuck them. We're buddies, aren't we?
And them? They deserve to be punished, Meat..."

The Wolf moves closer to me.

"Hear that squealing?

It's one of their secrets..."

The Wolf grins, listening to the distant sound with great relish.

"Find that pig shed, Meat! Make that squealing stop and the treasure will be yours!"

"I've heard someone took pity on the poor villagers and fixed the cables in the pig shed. Some good soul. An angel of sorts. Probably crawled out of the ground. People like that haven't been seen in these parts for a long time."

The Wolf pierces me with his look and grins. A string of saliva lands on his hole-riddled jacket.

"Dear Meat..."

The Wolf puts his paw on me. I can feel his claws puncturing my skin.

"If the cables are fixed, then be so kind as to move your fucking ass and finish the job. You just need to... tweak the machine a little bit, in order to silence the unbearable whining of that pathetic sow. You can do that much, can you?"

  • If the player fixes the Cable and spares the Sow after showing him the key

"I've heard someone took pity on the poor villagers and fixed the cables in the pig shed. Some good soul. An angel of sorts. Probably crawled out of the ground. People like that haven't been seen in these parts for a long time."

The Wolf pierces me with his look and grins. A string of saliva lands on his hole-riddled jacket.

"My heart sings with joy when I see such selfless kindness. Tell me the truth, Meat. It was you, wasn't it?"

  • Shake head

"Such a pity, Meat, truly a pity. You've missed such a reward."

The Wolf puts his paw on my arm.

"In such case, if the cables are fixed and you, my little stray, are not tainted with kindness and love for humanity, then be so kind as to move your fucking ass and take the opportunity. The machine is working, you just need to increase the voltage to silence this unbearable whining. You can do that much, can you?"

  • Nod

The Wolf grabs my shoulders.

"That's splendid, meat. Truly perfect."

I can feel his claws piercing my skin.

"Here's your reward. You've earned it."

The Wolf looks me straight in the eyes, takes a deep breath and spits in my face. The stench of his saliva makes me dizzy.

"It's all I've got, Meat. I hope the trip was worth it."

  • If the player kills the Sow

"Bravo, Meat! No more squeals... hehehe..."

Suddenly, the Wolf slaps me on the cheek.

"I can fucking hear the pitiful sobs of old wretches and the pleas of peasants, begging their beloved Forest to bring back the sow's life.
Poor fuckers have no idea I will be the only one to hear their cries! Hahaha!"

The Wolf bursts into laughter.

"This is music to my ears, Meat! Their lamentations make me calm.... Finally I will be able to sleep soundly...
I'll bet they will attempt to break through the wall of trees. Oh, such a shame that I can't breathe in their desperation up close!
Meat, just one more thing. Say hello from me when you're in the village! Send them my greetings!"

The Wolf checks his pocket, his paw trembling with excitement. He takes out some item and throws it to the ground.

"Here."

  • The explosion

"Meat! Fucking hell, seen that? Hahaha! Seen that? Hahaha! Off he flew, didn't he? OFF HE FUCKED!!! Hahahaha!
Piotrek the astronaut is now on the MOON! Hahaha! The rocket worked like a charm, didn't it?

Good that we've managed to make a couple of quick innovations at the last moment! Haha! Helping others, Meat... Is there a better feeling?
Oh, what an explosion that was! Fucking BOOM! It's still ringing in my ears. Pity that you weren't here to see the fireworks..."


Exit dialogueEdit

  • First Encounter at the Dry Meadow Hideout (if the player haven't found his camp on the first day)

"If you wish to spend some more quality time basking in the striking, yet natural beauty of my features before you head off to the Silent Forest, you will find me in my camp in the Dry Meadow."

The Wolf points to a location on my map.

  • First Encounter at the Silent Forest Hideout (if the player haven't found his camp on the first day)

"Oh! I almost forgot!"

The Wolf grabs my map and scribbles something on it.

"You'll find me here. The likes of you always crawl back to me."

Trivia Edit

  • During the Alpha versions of the game, Wolfman would simply state "What the fuck is this shit?" When shown the plastic chick. After the introduction of the Wedding, however, he now notes that it would be a nice gift to take to a fair.
  • Before Alpha 6.0, Wolfman would simply indicate where the Protagonist could find him on the Dry Meadow, without mention towards an assignment.
  • Before Alpha 7.2, Wolfman would give the Protagonist vague directions towards his camp as opposed to marking it on his map.
  • Prior to Alpha 8.0, Wolfman could be shown the Photo of the Doctor, which was previously obtained from the Chicken Lady. This would cause him to request the Lynx from the Hunter's House in exchange for information about the doctor. This fetch quest was dropped later on, but the photo could still be shown to him, whereupon he refers to the Doctor as a "quack".
  • Alpha 10 added a heavy, feral breathing noise to Wolfman. This can be heard when nearby him.
  • As of Alpha 10, gifting the Chicken Lady's Key to Wolfman will result in gaining a hotbar upgrade. This item will be added to the Protagonist's inventory and must be 'used' to upgrade his hotbar.
  • Killing Wolfman is the only way to obtain the Assault Rifle in chapter 1.
  • A bloodstained bullet hole is visible on the left side of his jacket over his heart. As an injury like this would normally be fatal, it is almost sure that he was the one who shot the previous owner.
  • He clearly carries a Kalashnikov rifle on his back, in his 2D portrait. He seems to rarely use it in-game, but if the Protagonist manages to kill him, they can obtain that rifle.
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